The importance of a 3D GENERALIST

The importance of a 3D GENERALIST

Reading time: 4 minutes

How would you describe what you do?

”My profession is 3D Generalist. I am 48 years old”.

Why did you decide to do medical animation in the first place?

”I started working in graphics at a fairly mature age, but the desire to work in this particular field was stronger than all the obstacles. Many years ago I tried many kinds of CG. As time went by, I began to realise that there were many areas, but the most undiscovered was medicine. My background is also in medicine (paramedic). 

When I began to immerse myself in this subject, I realized that like-minded people are only to be found outside Ukraine (Europe, America) and there are very few of them. After some time of research, I got acquainted with Y. Svidinenko – who had already made the first steps in medical animation and who was probably the only one who was engaged in it in our country. Of course, I was happy to join and develop further together”.

What education, training or skills are needed?

”Medical education is of course a plus. Skills and training is a very broad topic. You need to know almost everything about Computer Graphics, which is impossible of course. Every new project is a new task that you have not done before, and you have to learn something new all the time. I’ve come quite a long way in learning 3D graphics. Started out on my own when the internet was still dial-up, so there was no way to download anything voluminous.

I studied Maya, Zbrush, Nuke, AE (monstrous programs), colour grading. Last few years I have been working with Houdini + Redshift, Nuke, and Davinci. The pipeline has finally come together and the process is worked out”.

the point is as follows: to use the maximum number of video cards for calculating sequences, of which the video is then assembled; it is clear that it is impossible to fit such a number of video cards into the computer case, so such registers have to be assembled for them

What fascinates you most about being a medical animator? 

”It’s the non-standard tasks that are often not repeated. Each project is special and different from the previous one. The biggest thrill is when you watch the final video and realise what a gigantic job you have done on your own! And you enjoy it yourself. Working in a team is no less interesting and the result is always a pleasure. We have a great team”.

What’s the hardest part of your job?

”It’s processing a lot of information, scientific, technical, artistic, applying and selecting tools to achieve the goal of making every next video better than the previous one!”

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